Stickman Parkour 2: Lucky Block is a 2D platformer built around momentum. Each of its 80 levels drops you and a rival stickman onto the same course, and the level ends the instant one of you reaches the finish — so every flip, ledge grab and double jump is really a race move, not just a trick.
The levels are grouped into four stretches with their own hazards: the first 50 are straight parkour runs, 51-60 move underwater, 61-70 switch to a cyberpunk backdrop, and the final ten are the Lucky Block levels, where breakable blocks hide random surprises mid-run. TNT crates and ice patches punish careless jumps throughout, while slime pads launch you forward if you land on them right.
Controls
- A / D or Left / Right arrows — move
- W or Up arrow — jump (tap again in the air to double jump)
Tips
- Chain your double jump off a slime pad instead of flat ground — the bounce adds to the jump instead of resetting it.
- Ice patches kill your traction, not your speed — start turning before you're on one, not after.
- On Lucky Block levels, don't stop to check what a block gives you mid-race; grab it and keep moving, since your rival isn't waiting.
It's a good pick for short, replayable sessions — each level is over in under a minute, win or lose, which makes it easy to fit in a quick run between classes.
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