About Sugar, Sugar 2

Sugar, Sugar 2 is a physics puzzle game by Bart Bonte: sugar streams down from the top of the screen and your only tool is a pencil line. Draw ramps, funnels and bridges in mid-air to steer each falling grain into the right cup before it hits the floor.

Every cup below has a counter and, once there's more than one color of sugar falling, a color it needs -- so a level is rarely solved with one straight ramp. You're usually splitting a stream, timing two colors so they don't collide, or routing sugar around a gap. Later levels add teleporters that warp falling grains to a different spot on the screen and switches that flip gravity, so a line that worked a second ago can suddenly send sugar the wrong way. There are 30 levels in the main run, and finishing them unlocks a freeplay mode with no counter to hit.

Controls

Mouse only -- click and drag to draw a line, and draw a fresh one whenever the old path stops working. Steeper lines make sugar fall faster; flatter ones slow it down and give you more time to react.

Tips

  • Draw short segments and adjust rather than one long ramp -- lines that cross too much of the screen are harder to fix once a level introduces a second color.
  • When gravity flips, redraw immediately. Old lines don't reorient themselves, so what was a floor can become a ceiling.
  • Watch the counter on each cup, not just the color -- overfilling one cup while another sits empty is a common way to fail a level you've otherwise solved.

It's a quiet, one-mechanic puzzle game that suits a slower session -- good for working through a level or two at a time rather than racing a clock.

Sugar, Sugar 2 FAQ

How many levels does Sugar, Sugar 2 have?
30 levels. Finishing all of them unlocks a freeplay mode with no cup counters to hit.
How do I control the sugar?
Click and drag with the mouse to draw a line. The line acts as a ramp or wall -- draw a new one whenever the old path stops working.
What do the teleporters and gravity switches do?
Teleporters warp falling sugar to a different spot on the screen, and gravity switches flip which way sugar falls. Both show up in the later levels and usually mean redrawing your lines on the spot.
Is this a sequel to the original Sugar, Sugar?
Yes, it's Bart Bonte's follow-up to the original Sugar, Sugar and uses the same core mechanic of drawing lines to guide falling sugar.

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