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Escaping The Prison throws you right into a holding cell with nothing but a suspicious package from the outside. As the second entry in the iconic Henry Stickmin series by PuffballsUnited, this point-and-click adventure is built entirely around trial and error. At every critical moment, the game pauses and offers you a choice of tools or actions—ranging from a simple crowbar to a seemingly high-tech teleporter.
The beauty of the game lies in its failure. Only one or two choices will actually push you closer to freedom, while the rest trigger elaborate, hilarious animated cutscenes of Henry meeting his comedic end. You are expected to fail repeatedly, and collecting all the unique "fails" is half the reason to play. The right choices lead you down one of three distinct escape routes, completely changing how the breakout plays out.
Controls
- Mouse / Touch: Click or tap to select an item or action when prompted.
Tips
- Pick the ridiculous options first. You want to see the fail animations anyway, so choose the most absurd tool on screen before trying the logical one.
- The "Teleporter" is a running gag in the series—it rarely works the way you want it to, but the results are always worth watching.
- Once you find one successful escape route, go back to the beginning to uncover the two. Each branch has entirely unique scenes and jokes.
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