About Exhibit of Sorrows

Exhibit of Sorrows drops you into a circus-themed exhibit that starts out bright and cheerful — cheery music, a friendly clown host, and a room full of interactive displays inviting you to look closer. Click around, and each exhibit turns out to be a small puzzle: figure out how it works and it hands you a key toward the next room.

The catch is the tone shifts as you go. What opens as an "Exhibit of Smiles" grows steadily stranger the deeper you get, and the game leans on quiet unease and one rule you're told up front — don't upset the clown — rather than jump scares. It's a short, self-contained horror game built by solo developer Maxim Tsai (adayofjoy), with animation by Theresa Kao, and it's meant to be finished in one sitting of a few minutes.

Controls

Mouse only — click or tap on exhibits, dolls, and mechanisms to interact with them. No keyboard needed.

Tips

  • Look closely at each exhibit before clicking past it — the puzzles are usually solved by noticing a small detail in the room, not by brute-forcing every button.
  • Take the "don't upset the clown" warning literally — how you interact with it affects what happens next.
  • It's built to be played in one short sitting, so it's a good pick when you want a quick, self-contained scare rather than a long session.

Exhibit of Sorrows FAQ

What are the controls for Exhibit of Sorrows?
Mouse only — click or tap on exhibits, dolls, and mechanisms to interact with them. No keyboard is needed.
Who made Exhibit of Sorrows?
Solo developer Maxim Tsai (known online as adayofjoy), with animation by Theresa Kao.
How long does it take to finish?
It's a short, self-contained game built to be played in one sitting of just a few minutes.
Is it full of jump scares?
No — it leans on an increasingly unsettling atmosphere and the tension of not knowing what upsetting the clown will trigger, rather than sudden jump scares.

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