Grow Valley is a turn-based puzzle from Eyezmaze, the studio behind the Grow series (Grow Island, Grow Cube, Grow RPG, Grow Tower). You start with an empty valley and seven icons along the bottom — Design, Architecture, Technology, Mechanics, Mathematics, Chemistry and Life Sciences — and each click plants that element and grows it up one level.
The trick is that every element depends on the others already placed nearby, so clicking the same seven icons in a different order produces a completely different valley. There's no timer and no way to lose; you just watch how the last piece changes everything that came before it, then reset and try a new sequence. The single sequence that pushes every element to its maximum level at the same time unlocks the valley's fullest, most developed ending.
Controls
Left mouse button only — click an icon to place it, click again elsewhere to keep building.
Tips
- Nothing is permanent until you stop clicking, so use early attempts to learn what each icon does to its neighbors before chasing the best ending.
- Elements placed late in the sequence react to everything already on the map, so the last click usually decides whether a run maxes out or falls just short.
- If a run ends underwhelming, restart and swap just the order of two icons rather than the whole sequence — small changes shift the outcome more than they look like they should.
It's a short, replayable puzzle for anyone who likes untangling a system by trial and error rather than racing a clock.
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