About Tomb of The Mask Color

Tomb of the Mask: Color takes the swipe-and-slide movement of the original Tomb of the Mask and turns it into a puzzle: instead of climbing an endless tomb, you clear a fixed maze by covering every tile of its floor in paint. Swipe a direction and your masked runner shoots off in a straight line, leaving a trail of color behind, until a wall or obstacle stops it dead.

The catch is that a level only ends when the entire floor is painted, not when you reach an exit. Corners and dead-end pockets are easy to leave uncovered, so a maze that looks almost finished can still need a completely different route to mop up the last few tiles, and hitting a spike or trap mid-run sends you back to the start of that attempt.

Controls

Swipe (or use the arrow keys on desktop) in the direction you want to move. Your character keeps sliding until it hits a wall or obstacle, so every move is a straight line, not a single step.

Tips

  • Look at the whole maze shape before your first swipe — plan a route that reaches corners and dead ends early, since they're the hardest tiles to backtrack to.
  • Because you can't stop mid-slide, treat every swipe as committing to wherever the next wall is, not just to the tile in front of you.
  • If you're stuck with a handful of tiles left uncovered, look for an unpainted path that loops back around rather than trying to reverse through tiles you've already crossed.
  • Restart early if a mistake seals off a section of the floor — it's usually faster than searching for a fix that isn't there.

It's a good fit for short, replayable sessions: each maze is small enough to finish in a minute or two, but the paint-it-all rule means even simple-looking layouts take a couple of tries to solve cleanly.

Tomb of The Mask Color FAQ

How do you finish a level in Tomb of the Mask: Color?
You have to paint every tile on the floor of the maze. Swiping moves your character in a straight line until it hits a wall or obstacle, and the level only clears once the entire floor is covered.
What are the controls?
Swipe in the direction you want to move, or use the arrow keys on a keyboard. Your character keeps sliding until it hits something, so you can't stop partway through a move.
What happens if you hit a spike or trap?
Touching a spike or hazard ends your run and sends you back to the start of the level, so any paint from that attempt is lost and you try the maze again from scratch.
Is this the same game as the original Tomb of the Mask?
No. The original is an endless vertical climb, while Tomb of the Mask: Color is built around fixed maze levels that you clear by covering the whole floor in paint rather than climbing as high as possible.

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