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Getting Over It with Bennett Foddy is a physics-based climbing game that will test your patience and precision to their absolute limits. You control Diogenes, a man stuck inside a metal cauldron, and your only tool is a Yosemite hammer. Your goal is to scale a surreal, towering mountain composed of household objects, rocks, and bizarre structures.
The core of the game is its brutal, unforgiving physics system. There are no checkpoints or safety nets. One misplaced swing or poorly timed hook can send you tumbling all the way back to the very bottom, losing hours of progress in a matter of seconds. Every movement requires careful thought, as you swing, pull, and launch yourself upward while Bennett Foddy calmly narrates your struggles and failures.
The entire game is played using only your mouse or trackpad. Moving the cursor controls the hammer. You use this single input to hook onto ledges, push off surfaces, and vault over gaps. There is no jump button and no movement keys—mastering the momentum and physics of the hammer is the only way to climb.
This game is designed to be frustrating, demanding intense focus and emotional resilience. It is an unforgettable experience for those who appreciate high-stakes challenges and unconventional gameplay.
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